#ifndef TEXTINPUTEVENT_H_
#define TEXTINPUTEVENT_H_

#include "Event.h"

class TextInputEvent : public Event
{
public:
    TextInputEvent(char text);
    virtual ~TextInputEvent();

    //virtual GameState* visitInputGameState(InputGameState* inputGameState) const;

private:
    bool isAlphaNumericKey() const;
    bool isDotOrSpace() const;

    char text;
};

#endif
